Saved revision 1. Current page.
Carpentry
Carpentry is the wood-working part of Building. Workbenches make wooden weapons, arrows, furniture and tools. It advances Building rather than a separate profession.
Pine, Oak, Cherry, Teak, Mahogany, Ironwood and Ghostwood provide progressively stronger wooden equipment. See First work in Pine for starter work, What each rank opens for requirements and Every recipe for exact materials.
The Joiner specialisation reduces furniture plank costs. Bowyer and clean planing can improve the quality of wooden weapons. Furniture and bows need a buyer; compare materials and station fees before making stock.
Sources (14)
- src/net/recipeLaw.js
- src/net/professionLaw.js
- src/net/chainLaw.js
- src/net/fortLaw.js
- src/ui/professions/profPages.js
- src/scenes/worldModes.js
- src/scenes/world.js
- src/systems/smithItems.js
- src/net/alchemyLaw.js
- src/net/marketLaw.js
- src/net/nodeLaw.js
- src/net/writLaw.js
- src/net/marksLaw.js
- src/systems/tradeModes.js