Saved revision 6. Current page.
Armour and shields
Armour protects the body part it covers. Cover every slot for reliable protection. Materials determine protection, weight, value and enchantment capacity; Combat explains damage reduction.
Sources (17)
- src/characters/itemTemplates.json
- src/characters/weapons.js
- src/systems/armorMaterials.js
- src/systems/equip.js
- bible/05-Combat/Combat.md
- src/characters/equipRules.js
- src/systems/inventory.js
- src/systems/item/itemTemplates.js
- src/systems/roleplayRealismItems/rriItems.js
- vendor/roleplay-realism-items/ItemTemplates.json
- src/systems/enchanting.js
- src/combat/pcaao.js
- src/systems/spellcost.js
- src/systems/castSpeed.js
- src/systems/loot/lootPowers.js
- src/systems/arcanePowers.js
- src/systems/firmamentPowers.js