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A Special Mixture

A Special Mixture is a quest.

Details

Property Description
Giver Witches
Membership Non-member
Requirements Non-member (no rank)
Summary Carry the coven's potion to a Mages Guild mage while vampires and werebeasts hunt you by night.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Carry the coven's potion to the mage at the Mages Guild of the quest guild hall. Beware those who hunt it by night. No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The potion reached the Mages Guild whole, and the quest building have the mages' regard. 100% Yes
You drank from the coven's potion, and the mage would not pay for a desecrated formula. No added payment No
The potion never reached the Mages Guild, and the peace with the mages is broken. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Vampire 1
Werewolf 1
Wereboar 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Sources (18)