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Safe settlements in PvP zones
City, town and village streets are safe settlements in an open PvP zone. No player can hit or cast at another player from the safe streets, and attacks from outside cannot hurt players inside them.
| Location | Protected from player attacks |
|---|---|
| City, town or village streets | Yes |
| Open country and roads | No |
| Dungeons and elite halls | No |
| Isolated farms, manors, roadside inns and temples | No |
The game announces when you enter or leave safe streets. Cyrodiil Map settlements can be entered and left through Teleportation, Recall and Portal Stones; other land in the zone remains restricted.
Sources (14)
- src/net/duel/
- src/net/wild/
- src/net/arena/
- src/net/siege/
- bible/06-Systems/Community-Arc.md
- bible/11-Multiplayer/Wild-Zone.md
- bible/11-Multiplayer/Arena.md
- src/systems/wild/wildZone.js
- src/systems/wild/zoneSafe.js
- src/systems/wild/cyrodiilZone.js
- src/systems/wild/wildDropLaw.js
- src/systems/wild/wildInsureLaw.js
- src/net/wild/wildRef.js
- server-account/src/wild.js