Enemies and creatures Enemy traits
Warded
Warded is an enemy trait.
Details
| Property | Description |
|---|---|
| Group | Boss trait |
| Effect | A shield absorbs damage equal to 30% of maximum health. It starts regenerating 10 seconds after its last hit and refills over 4 seconds. Keep attacking to delay regeneration. |
| Who carries it | Elite enemies and raid leaders |
See Enemy traits for comparisons and shared rules.
Sources (15)
- src/systems/bossTraits.js
- src/systems/champions.js
- src/systems/eliteFoes.js
- src/systems/feudLedger.js
- src/systems/revenant/
- bible/05-Combat/Boss-Traits.md
- bible/06-Systems/Revenants.md
- bible/12-Enhanced-AI/Feud-Arc.md
- src/systems/revenant/revenant.js
- src/systems/revenant/revenantFeud.js
- src/systems/revenant/revenantUnquiet.js
- src/systems/revenant/revenantPersonality.js
- src/systems/revenant/revenantArts.js
- src/systems/revenant/unquietMark.js
- src/ui/revenant/revenantPage.js
Last edited 28 Oct 2026. View history · What links here.