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Online dungeons
About 30% of empty land pixels contain a spawned dungeon. None appear at sea, on wet coasts, or on a pixel with a road, track, river or stream.
Some spawned dungeons are Elite.
| Elite modifier | Value |
|---|---|
| Enemies per marker | 3 |
| Health | 2× |
| Damage | 2× |
| Loot | +20% |
| Spawned dungeon timer | Duration |
|---|---|
| Removal after clearing | 2 game days |
| Removal after first entry | 7 game days |
| Return after removal | 24 real hours |
Dungeons are labelled Regular, Elite or Abyss with their size.
Enemies and containers respawn after clearing according to the following timers.
| Mode | Respawn delay |
|---|---|
| Online Regular Dungeon | 20 minutes |
| Online Elite Dungeon | 40 minutes |
| Offline | No respawn |
For a quest destination, choose Your instance at the entrance. A smaller public dungeon can lack the rooms containing quest targets. See Dungeon instances.
Beyond the Bay
Spawned Regular and Elite Dungeons also appear across the rest of Tamriel Map. Cyrodiil Map instead uses its own open-zone halls; ordinary dungeons there are sealed. Ocean holes Map extend into seas beyond the Bay, but do not open in Cyrodiil Map’s PvP area.
Sources (32)
- src/world/smallerDungeons.js
- src/world/spawnedDungeons.js
- src/systems/dungeon/dungeonTier.js
- src/systems/dungeon/dungeonRespawn.js
- bible/03-World/Delve-Arc.md
- bible/11-Multiplayer/Super-Dungeons.md
- src/systems/dungeon/dungeonSense.js
- src/systems/dungeon/dungeonEcho.js
- src/systems/wayOut.js
- src/systems/quest/questGuidance.js
- src/formats/mapsFile.js
- src/formats/mapsTables.js
- src/systems/region/regionConditions.js
- src/characters/dungeonEnemies.js
- src/systems/buildingLocks.js
- bible/02-Formats/Readers-Arc.md
- bible/03-World/World-Arc.md
- src/systems/rest/
- src/systems/playerDeath.js
- src/systems/deathPenalty.js
- src/systems/automap/automap.js
- bible/06-Systems/Rest-Arc.md
- bible/06-Systems/Legacy-Arc.md
- src/characters/encounterTables.js
- src/systems/loot/lootRarity.js
- src/systems/skillSoftcap.js
- src/systems/enemyExpansion/dexTableText.js
- src/systems/enemyExpansion/mudexTableText.js
- src/systems/unleveledLoot.js
- src/world/spawnedDungeons.js
- src/world/oceanHoles.js
- src/systems/wild/wildDungeons.js