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Factions and reputation
Factions track your reputation from −100 to +100. Your actions affect how their members treat you.
Each province beyond the Bay has its own court and people factions; see Courts beyond the Iliac Bay. Crimes affect the people of that province, and ruler power contributes to its prices.
Sources (20)
- src/systems/faction/
- src/systems/guild/guilds.js
- src/systems/guild/guildServices.js
- src/systems/crimeGuilds.js
- src/systems/knightlyGifts.js
- bible/06-Systems/Systems-Arc.md
- bible/06-Systems/Standing-Arc.md
- vendor/dfu-text/Internal_Factions.csv
- src/formats/factionFile.js
- src/systems/guild/guildFactions.js
- src/systems/guild/guildNpcServices.js
- src/systems/guild/guildVariants.js
- src/systems/daedraSummoning.js
- src/systems/starfall/starfallCovens.js
- src/systems/faction/factionStanding.js
- src/systems/quest/person.js
- src/systems/crownHall.js
- src/net/kingdomLaw.js
- src/systems/faction/provinceFactions.js
- src/systems/region/regionPower.js